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・ Synchronized swimming at the 2014 Asian Games – Women's combination
・ Synchronized swimming at the 2014 Asian Games – Women's duet
・ Synchronized swimming at the 2014 Asian Games – Women's team
・ Synchronized swimming at the 2014 Central American and Caribbean Games
・ Synchronized swimming at the 2015 European Games – Women's free combination
・ Synchronized swimming at the 2015 Pan American Games
・ Synchronized swimming at the 2015 Pan American Games – Qualification
・ Synchronized swimming at the 2015 Pan American Games – Women's duet
・ Synchronized swimming at the 2015 Pan American Games – Women's team
・ Synchronized swimming at the 2016 Summer Olympics
・ Synchronized swimming at the 2016 Summer Olympics – Qualification
・ Synchronized swimming at the Asian Games
・ Synchronized swimming at the Pan American Games
・ Synchronized swimming at the Summer Olympics
・ Synchronizer
Synchronizer (algorithm)
・ Synchronizing
・ Synchronizing word
・ Synchronoff
・ Synchronoptic view
・ Synchronous Backplane Interconnect
・ Synchronous CDMA
・ Synchronous circuit
・ Synchronous condenser
・ Synchronous conferencing
・ Synchronous context-free grammar
・ Synchronous coordinates
・ Synchronous culture
・ Synchronous Data Flow
・ Synchronous Data Link Control


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Synchronizer (algorithm) : ウィキペディア英語版
Synchronizer (algorithm)

In computer science, a synchronizer is an algorithm that can be used to run a synchronous algorithm on top of an asynchronous processor network, so enabling the asynchronous system to run as a synchronous network.
The concept was originally proposed in (Awerbuch, 1985) along with three synchronizer algorithms named alpha, beta and gamma which provided different tradeoffs in terms of time and message complexity. Essentially, they are a solution to the problem of asynchronous algorithms (which operate in a network with no global clock) being harder to design and often less efficient than the equivalent synchronous algorithms. By using a synchronizer, algorithm designers can deal with the simplified "ideal network" and then later mechanically produce a version that operates in more realistic asynchronous cases.
== Available synchronizer algorithms ==

The three algorithms that Awerbuch provided in his original paper are as follows:
* Alpha synchronizer: This has low time complexity but high message complexity.
* Beta synchronizer: This has high time complexity but low message complexity.
* Gamma synchronizer: This provides a reasonable tradeoff between alpha and beta by providing fairly low time and message complexity.
Since the original paper, other synchronizer algorithms have been proposed in the literature.

抄文引用元・出典: フリー百科事典『 ウィキペディア(Wikipedia)
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